Game Translation User Research: Groundwork, New Research, and Prospects

Authors

  • Miguel Á. Bernal-Merino
  • Krzysztof W. Hejduk
  • Mikołaj Deckert

Keywords:

reception studies, user experience, user-centric video game translation studies, video game users

Abstract

In this paper, we survey selected tenets of an emerging program in video game translation studies – Game Translation User Research (GTUR). Explicitly aligned with Games User Research (GUR), GTUR seeks to capture in a systematic way how translation feeds into the experience of video game users. Drawing on examples, we probe some of the relevant conceptual and terminological distinctions that contextualize the thematic issue this article introduces, featuring papers from an international lineup of scholars who showcase new user-centric video game translation research.

Downloads

Published

29.12.2025

How to Cite

Bernal-Merino, M. Á., Hejduk, K. W., & Deckert, M. (2025). Game Translation User Research: Groundwork, New Research, and Prospects. L10N Journal, 4(2), 4–28. Retrieved from https://l10njournal.net/index.php/home/article/view/64