Game Translation User Research: Groundwork, New Research, and Prospects
Keywords:
reception studies, user experience, user-centric video game translation studies, video game usersAbstract
In this paper, we survey selected tenets of an emerging program in video game translation studies – Game Translation User Research (GTUR). Explicitly aligned with Games User Research (GUR), GTUR seeks to capture in a systematic way how translation feeds into the experience of video game users. Drawing on examples, we probe some of the relevant conceptual and terminological distinctions that contextualize the thematic issue this article introduces, featuring papers from an international lineup of scholars who showcase new user-centric video game translation research.
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Copyright (c) 2026 Miguel Á. Bernal-Merino, Krzysztof W. Hejduk, Mikołaj Deckert

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.